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University of Groningen Game Music and Identity Tonelli, Chris

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Sound as feedback on motion in active games - DiVA portal
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Adaptive Music Generation for Computer Games
Termes manquants :
Processes and tools for sound design in computer games
This dissertation explores a novel approach to game music that addresses the limitations of conventional game music systems in supporting a dynamically ...
Game Sound Technology and Player Interaction:
This paper is a survey of the process and technology used in sound design for video games. The first part of the paper addresses the general state of the ...
Interactive and adaptive audio for home video game consoles - CORE
The dissertation brings together the discrete areas of soundscape studies (including acoustic and psychoacoustic concepts), video-game audio technology, and ...
Teaching Introductory Game Audio to Undergraduate Students ...
CAS (music) folders. These folders will contain the sound effects and music files needed to run the game. All sound and music files available in the unzipped.
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ENG / p.3 DEU / p.7 NED / p.11 FRA / p.15 SPA / p.19 ... - VDL Hapro
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ENG / p.2 DEU / p.6 NED / p.10 FRA / p.14 SPA / p.18 ... - VDL Hapro
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IPSA - Campus France Mexico
Agences spatiales, laboratoires scientifiques et industriels, nous inventons l'espace de demain ! Philippe Baptiste, Président Directeur Général ...