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Using video games to study the acquisition and performance of ...
Taken together, this thesis advances our understanding of using digital game data to study cognition and learning. It demonstrates the feasibility of recording.
Autres Cours:
La quête du Team Flow dans les jeux vidéo coopératifs - HAL Thèses
Player Identification from RTS Game Replays
An interlingual study of the lexico-semantic field LAUGH in Ken ...
Cuckoo In The Nest Nat Luurtsema (book)
German in Germany - Go Easy Berlin
MFL Vocabulary and knowledge across KS2 Year 3
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2025 No. 1 - JAL