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AUGMENTED AND VIRTUAL REALITY ? SCSA3019 - Sathyabama
A simple augmented reality use case is: a user captures the image of a real-world object, and the underlying platform detects a marker, which triggers it to add ...
Autres Cours:
Impacts of Immersive Technologies on Service Prototyping
Augmented Reality Games from a User Perspective - DiVA portal
Entwicklung eines Augmented-Reality-pARcours Bachelorarbeit
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